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#gaming
#gaming
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Dieu
in reply to Laura Manach • • •Kevin Karhan
in reply to Laura Manach • • •EXACTLY THAT!
That's why #DeusExMankindDivided named the difficulties different:
CaptMorgan
in reply to Kevin Karhan • • •Kevin Karhan
in reply to CaptMorgan • • •ISD
in reply to CaptMorgan • • •DFX4509B (Joshua Mason)
in reply to Laura Manach • •It's particularly annoying though when that 'easy mode' still ultimately ends up being stressful, eg. even if you play a Mega Man game in normal 'easy mode,' and not in the special 'Rookie Hunter' mode for the X Legacy Collections or whatever the equivalent is for the MM Legacy Collections, you still have instant-death spikes to contend with, and those can get annoying fast.
Also, something that's kinda funny to think about with spikes being instant death in Mega Man, is in the MMX continuity, for example, you're supposed to be playing as this badass Maverick Hunter, but you're still instantly killed by spikes, that's kinda hilarious.
Like, X is supposed to be this badass Maverick Hunter, but spikes are his Kryptonite.
metalfabs
in reply to Laura Manach • • •Wolfgang
in reply to Laura Manach • • •Korallenherz
in reply to Laura Manach • • •Dave Volek
in reply to Laura Manach • • •And my experience is that I seldom get good enough to move past the first or second level.
I'm currently on Civilization III. I cannot consistently win at the second level. I doubt I will move to the third level. There are eight levels.
Brick Duck
in reply to Laura Manach • • •Pxl Phile
in reply to Laura Manach • • •ChibyX
in reply to Laura Manach • • •King_DuckZ
in reply to Laura Manach • • •Em & future cats πΊπ¦ππ³οΈβπ
in reply to Laura Manach • • •I started playing games only very recently. And I have to remind my husband of this fact frequently (he has played video games since he was small πΉ)
I usually have to say something like this:
βIf my heart rate is through the roof and my breathing is hard , Iβm not having funβ¦ I get that experience from daily life .β Andβ¦ βif Iβm gonna play a game, Iβm fine with puzzles and strategies, but I am playing to relax, not be challenged.βπΉ
He gets itβ¦ most of the time πΉ
Madame J
in reply to Laura Manach • • •Ζ§ΖΏΡ¦ΟΙβΡ¦ΰ¨ΉΡ€Κ
in reply to Laura Manach • • •Njord
in reply to Laura Manach • • •Yavuzhan AkdoΔan
in reply to Laura Manach • • •Longspeak
in reply to Laura Manach • • •Neil Moffatt
in reply to Laura Manach • • •BeeCycling
in reply to Laura Manach • • •Court Cantrell prefers not to
in reply to Laura Manach • • •Paul Williams
in reply to Court Cantrell prefers not to • • •Court Cantrell prefers not to
in reply to Paul Williams • • •AAA365
in reply to Laura Manach • • •Felix Herder
in reply to Laura Manach • • •Currently playing God of War Ragnarok and it has 5 difficulty options:
- give me story
- give me grace
- give me balance
- give me no mercy (x)
- give me god of war
I consider difficult actions games a light motor-coordination activity and a test in patience and perseverance. It keeps the mind sharp and reactive. Plus the satisfaction of completing a challenging level/fight. Not 14, I'm well into my 30s.
But I totally get wanting to unwind on story mode.
Nazo
in reply to Laura Manach • • •I normally do normal (and not hard) but there are some games I'll just straight up cheat in because some mechanics are incredibly unfun.
I don't understand why so many want unfun mechanics. It's getting so bad some games literally require you to pee/poop in the game or you'll die. That's just freaking stupid. Who is playing a game and thinks "gee, I wish this game had a poop mechanic. I hate that it's so unrealistic that it doesn't force me to poop or die."
Their idea of realism isn't even realistic. I can go whole days without food/water and not die. I don't recommend it, but it's really not that bad on day one at least. In games you go a few hours of in-game time and your character is barely able to move anymore before death. That's not realistic and it's unfun.
Comrade Weez
in reply to Laura Manach • • •Matthias Schmidt
in reply to Laura Manach • • •